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🎥 Animation & Rendering

Maya render of a Lego character assembling itself made using straight ahead action approach. It was fun to make, although the rigging part almost made me cry.

Maya render of a Lego character breakdancing made using a pose to pose approach while having a dance tutorial video as a reference. My teacher's feedback was that it would look better sped up and I respectfully disagree.

Another Maya render. The assignment was to create a story where a ball is struggling to complete an objective.

Maya render for a fictitious tube cheese commercial, where an old flavor is replaced by a new one.

🎥 Animation & Rendering

These animations/renders from Maya are my submissions for animation and rendering school assignments in fall 2023 (3D Design and Gaming Technology Study Program at Noroff School of Technology and Digital Media).

The focus was on practicing animation principles in Maya.

More artwork