Maya render of a Lego character assembling itself made using straight ahead action approach. It was fun to make, although the rigging part almost made me cry.
Maya render of a Lego character breakdancing made using a pose to pose approach while having a dance tutorial video as a reference. My teacher's feedback was that it would look better sped up and I respectfully disagree.
Another Maya render. The assignment was to create a story where a ball is struggling to complete an objective.
Maya render for a fictitious tube cheese commercial, where an old flavor is replaced by a new one.